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Recent Package Updates

2024-04-19: alabaster-py34-0.7.12-1 (Configurable sidebar-enabled Sphinx theme)
Configurable sidebar-enabled Sphinx theme

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    alabaster-py: restore lost file for py27-py36
2024-04-19: alabaster-py27-0.7.12-1 (Configurable sidebar-enabled Sphinx theme)
Configurable sidebar-enabled Sphinx theme

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    alabaster-py: restore lost file for py27-py36
2024-04-19: alabaster-py35-0.7.12-1 (Configurable sidebar-enabled Sphinx theme)
Configurable sidebar-enabled Sphinx theme

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    alabaster-py: restore lost file for py27-py36
2024-04-19: alabaster-py36-0.7.12-1 (Configurable sidebar-enabled Sphinx theme)
Configurable sidebar-enabled Sphinx theme

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    alabaster-py: restore lost file for py27-py36
2024-04-18: teseq-1.1.1-1 (Tool for analyzing terminal control sequences)
GNU Teseq is a tool for analyzing files that contain control characters
        and terminal control sequences. It is intended to be useful for
        diagnosing terminal emulators and programs that make heavy use of
        terminal features (such as those based on the Curses library). It is
        primarily targeted at individuals who possess a basic understanding of
        terminal control sequences, especially CSI sequences. However, by
        default Teseq will try to identify and describe the sequences that it
        encounters and the behavior they might produce in a terminal.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    teseq 1.1.1
2024-04-18: pinentry-mac-0.9.4-1 (Cocoa passphrase entry for gpg-agent)
This is a Cocoa front-end for gpg-agent to collect passphrases when
necessary.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    pinentry-mac: dist restict because of failures from Xcode15
    Upstream archived this project in 2021, so little chance of fix happening
2024-04-17: pinentry-1.2.1-1 (Passphrase entry widget for gpg-agent)
This is a front-end for gpg-agent to collect passphrases when necessary.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    pinentry: bump to v1.2.1 for curses, fltk, and qt4 variants.
    Keep qt5 at v1.1.1 because newer release needs Qt5.12.
2024-04-17: pinentry-gtk2-0.9.1-2 (Passphrase entry widget for gpg-agent)
This is a front-end for gpg-agent to collect passphrases when necessary.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    pinentry: bump to v1.2.1 for curses, fltk, and qt4 variants.
    Keep qt5 at v1.1.1 because newer release needs Qt5.12.
2024-04-17: pinentry-qt-1.2.1-1 (Passphrase entry widget for gpg-agent)
This is a front-end for gpg-agent to collect passphrases when necessary.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    pinentry: bump to v1.2.1 for curses, fltk, and qt4 variants.
    Keep qt5 at v1.1.1 because newer release needs Qt5.12.
2024-04-17: pinentry-qt5-1.1.1-2 (Passphrase entry widget for gpg-agent)
This is a front-end for gpg-agent to collect passphrases when necessary.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    pinentry: bump to v1.2.1 for curses, fltk, and qt4 variants.
    Keep qt5 at v1.1.1 because newer release needs Qt5.12.
2024-04-17: pinentry-fltk-1.2.1-1 (Passphrase entry widget for gpg-agent)
This is a front-end for gpg-agent to collect passphrases when necessary.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    pinentry: bump to v1.2.1 for curses, fltk, and qt4 variants.
    Keep qt5 at v1.1.1 because newer release needs Qt5.12.
2024-04-17: deadbeef-1.9.6-1 (Music player)
DeaDBeeF (as in 0xDEADBEEF) is a modular audio player for GNU/Linux,
*BSD, OpenSolaris, macOS, and other UNIX-like systems.

DeaDBeeF lets you play variety of audio formats, convert between them,
customize the UI almost any way you want, and use many additional
plugins which can extend it even more.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    deadbeef: 1.9.6
2024-04-17: wavpack-5.7.0-1 (Hybrid lossless audio compression)
WavPack is a completely open audio compression format providing lossless,
high-quality lossy, and a unique hybrid compression mode. Although the
technology is loosely based on previous versions of WavPack, the new version 4
format has been designed from the ground up to offer unparalleled performance
and functionality.

In the default lossless mode WavPack acts just like a WinZip compressor for
audio files. However, unlike MP3 or WMA encoding which can affect the sound
quality, not a single bit of the original information is lost, so there's no
chance of degradation. This makes lossless mode ideal for archiving audio
material or any other situation where quality is paramount. The compression
ratio depends on the source material, but generally is between 30% and 70%.

The hybrid mode provides all the advantages of lossless compression with an
additional bonus. Instead of creating a single file, this mode creates both a
relatively small, high-quality lossy file that can be used all by itself, and a
"correction" file that (when combined with the lossy file) provides full
lossless restoration. For some users this means never having to choose between
lossless and lossy compression!

WavPack employs only well known, public domain techniques (i.e., linear
prediction with LMS adaptation, Elias and Golomb codes) in its implementation.
Methods and algorithms that have ever been patented (e.g., arithmetic coding,
LZW compression) are specifically avoided. This ensures that WavPack encoders
and decoders will remain open and royalty-free.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    wavpack: 5.7.0
2024-04-17: libchromaprint1-shlibs-1.5.1-1 (Audio fingerprint library)
Chromaprint is the core component of the AcoustID project. It's a
client-side library that implements a custom algorithm for extracting
fingerprints from any audio source.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    libchromaprint: 1.5.1
2024-04-14: sdl2-mixer-2.8.0-1 (SDL multi-channel audio mixer library)
SDL multi-channel audio mixer library

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    SDL2 suite upgrades
2024-04-14: sdl2-ttf-2.22.0-1 (SDL TrueType font library)
Sample library which allows you to use TrueType fonts in your SDL applications.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    SDL2 suite upgrades
2024-04-14: sdl2-2.30.2-1 (Cross-platform multimedia library)
Simple DirectMedia Layer is a cross-platform development library designed to
provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog and many
Humble Bundle games.

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    SDL2 suite upgrades
2024-04-14: sdl2-image-2.8.2-1 (SDL image file loading library)
SDL image file loading library

commit log from Hanspeter Niederstrasser (nieder@users.sourceforge.net):

    SDL2 suite upgrades